Publisher: Sony Interactive Entertainment, Inc.
Released: 2023
Steam ID: 1649240
Genre: Roguelite
System:
Hosts entries: Details
Review by: Pengin | 03.09.2023
https://rogue-pc.api.wwsga.me/games/1d6d0226-6e16-4e35-b385-370316993751/telemetry
{
"header":
{
"client_timestamp": 1693513810056,
"client_timezone": 60,
"session_id": "23C7400240E7B28BFC567EAEE1178A55",
"title_id": "1649240",
"psn_account": "ペンギン", # (my Steam-Nickname)
"device_type": "PC", # (Yes, no potato)
"build_version": "-CL-195864",
"np_account_id": "",
"machine_id": "xxxx" # (Secret penguin technology)
"auth_status": "SUCCESS",
"environment": "Steam", # (Who would have thought it)
"platform": "Steam",
"user_id": "steam:76561198113455411" # (my Steam-Account)
},
"data":
{
"event_type": "authsuccess",
"game_id": "",
"build_version": "-CL-195864",
"analytics_version": 27,
"machine_id": "xxxx" # (Secret penguin technology)
},
"custom_data":
{
"event_counter": 1
}
}
"world_pos": {
"x": 2195,
"y": 31558,
"z": -100047
},
"level": "AF_Introduction_Pistol", # yeah, found the first pistol
"level_pos":
{
"x": -2671,
"y": 282,
"z": 2197
},
"event_type": "MenuScreen",
"event_type": "close_menu",
"event_type": "GameStart",
"event_type": "player_enter_room"
"event_type": "objective_begin",
"event_type": "item_collected", "item_name": "Obolit", # (delicious)
"event_type": "item_collected", "item_type": "BP_ColWpn_Pistol_WithTraits_C", "item_name": "Modifizierte Handfeuerwaffe SD-M8", "is_main_weapon": true, "is_sub_weapon": false, "is_melee_weapon": false,
"event_type": "player_enter_room", "level": "AF_Prologue_Mood_01",
"event_type": "MenuScreen", "menu_screen": "Pause_WBP_PauseMapMenu_C", "menu_screen": "Pause", # (A little break ;P)
"event_type": "close_menu", # (Playing again ^^)
"event_type": "item_collected", "item_name": "Silphium (big)",
"event_type": "player_enter_room", "level": "AF_Introduction_LockedDoor", # (Hello, i'm a closed door, nice to meet you!)
"event_type": "target_killed", "target_type": "BP_ForestChaserSmall_C", "level": "AF_Introduction_Chaser",
"event_type": "reload_minigame_failure", (Oh no >.<)
"event_type": "interact", "target_type": "BP_AudioLog_C", "item_name": "Scout-Log", # (Audiolog found!!!)
"event_type": "item_collected","item_name": "Silphium-Resin",
"event_type": "player_enter_room", "level": "AF_Introduction_Dash", # (Hello, i'm Dash. With me, you can dash few meters)
"event_type": "interact", "target_type": "BP_ColHP_MaxHPUpSmall_C", # (Heal me pls)
"event_type": "interact", "target_type": "BP_ColKey_CurseTutorial_C", "level": "AF_Mainpath_03_tutorial", # (Oh, a cursed key Oo)
"event_type": "item_collected", "item_name": "Cursed key", # (Collected at own risk)
"event_type": "suit_malfunction_begin", "codename": "Curse_Small_Small_[Impaired Repairs]_[Kill Hostiles]", # (Traits)
"event_type": "player_enter_room", "level": "AF_Cavern_00", # (Oh, a dark cavern...heelllooo, echo)
"event_type": "interact", "target_type": "BP_AudioLog_C" # (Another Audiolog ^^)
"event_type": "item_collected", # (of course, collected, i'm greedy)
"event_type": "adrenaline_level", # (Berserk penguin)
"event_type": "player_damage_taken", "damage_source": "BP_ForestHulk_Intro_C_2147460118", # (Not the Marvel Hulk)
"event_type": "player_damage_taken", # (More damage taken, poor me >.<)
"event_type": "player_death", "killer_type": "BP_ForestHulk_Intro_C_2147460118", "damage_type": "BPDT_Forest_Melee_HeavySpecial_C", # (Ouch)
"event_type": "GameEnd","end_reason": "game_over", "is_completed": false, "is_online": true, "duration_secs": 746, # (Byebye)