Source of Madness Review
The original review can be found in my
curation archive
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Thanks to the effort of the devs from Carry Castle and to be honest, to myself! ;P customers have now an Opt-Out in Source of Madness since ingame Version 1.0.2. Well, Opt-Out means you have to activate it first.
Users who like it, can now stop mentioned Azure Playfab Analytics now from being active via options menu.
Traffic (Playfab Analytics) is adressed now with loopback 127.0.0.1 and the "normal" Unity Analytics does it job. Looks like so.
[05.14 17:43:34] source of madness.exe (20552) - config.uca.cloud.unity3d.com(35.227.244.186):443
[05.14 17:43:34] source of madness.exe (20552) - config.uca.cloud.unity3d.com(35.227.244.186):443 open
[05.14 17:43:35] source of madness.exe (20552) - 127.0.0.1:1315 matching Localhost rule : direct connection
[05.14 17:43:35] source of madness.exe (20552) - 127.0.0.1:1315 open directly
[05.14 17:43:35] svchost.exe (2192) - cdp.cloud.unity3d.com resolve via 192.168.0.41:53 : DNS
[05.14 17:43:35] source of madness.exe (20552) - 127.0.0.1:1315 close, 11 bytes sent, 1 bytes received, lifetime <1 sec
[05.14 17:43:35] source of madness.exe (20552) - cdp.cloud.unity3d.com(35.241.52.229):443
[05.14 17:43:35] source of madness.exe (20552) - cdp.cloud.unity3d.com(35.241.52.229):443 open
[05.14 17:44:24] source of madness.exe (20552) - config.uca.cloud.unity3d.com(35.227.244.186):443 close, 1190 bytes (1.16 KB) sent, 5558 bytes (5.42 KB) received, lifetime <1 sec
[05.14 17:44:25] source of madness.exe (20552) - cdp.cloud.unity3d.com(35.241.52.229):443 close, 2943 bytes (2.87 KB) sent, 4232 bytes (4.13 KB) received, lifetime <1 sec
Better would be 0.0.0.0 for because it's faster and non routable, but well...that would be complaining on a high level
Anyways for users who are still concerned (Unity has default Analytics enabled in every game with Unity Engine as long as it's not disabled (engine business modell)) I recommend to block Unity Analytics and Google GCE (which is behind Unity) by hosts or PI-Hole to stop them in your whole network for any device and product because even with Opt-Out, Unity takes unique data like your deviceID, UserID and Timestamp by default. UnityCrashHandler.64.exe can be deleted from mainfolder as well.
That is up to each person and an individual story.
To block stuff like Playfab you have 2 choices now. Use the given Opt-Out or use filterlists.... depends on your own preferences. The developer also has described this in the patch-notes.
All others don't need to do anything ;] Main important thing is to enjoy the game and whoever is looking for a small gloomy and challenging game, is in any case exactly right with Source of Darkness.
Questions or need help?
Questions or need help? Want more?
Add the friendly
penguin from your neighborhood to your list, visit the
curation group , write a mail or consider about a donation too keep the project alive and give the option to test more stuff.